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Online Innovation Takes Over Startup Culture

Innovation Excellence

From about the mid-nineties through 2001, the landscape was littered with crazy speculation, business plans scratched out on cocktail napkins, and venture capital being pushed to where it never should have been. The dotcom boom never really went away. The bursting of the dotcom bubble didn’t put an end to dotcoms. It put an end.

Culture 48
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Nine Short Innovation Lessons from Lego

Destination Innovation

Jorgen Vig Knudstorp joined in 2001 and was promoted to CEO three years later at the age of 36. Galvanize the culture. Knudstorp revolutionized the corporate culture. He transformed the culture into a creative, agile and rapid hothouse of innovation. They appointed a new CEO.

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How to Embed Agile Thinking at Every Level of Your Company

CMOE

The term agile was coined in the information technology (IT) field in 2001 and was used to refer to a group of methodologies. Agile thinking works to redefine the way teams in a company think, so creating an agile culture is a challenging, longer-term process that can be tedious—but it’s definitely worth the effort.

Agile 102
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Four Ways To Become A Successful Future-Fit Organization

PlanBox Innovation

In 2001, the Agile movement suggested a new way of approaching that work more efficiently. Foster a collaborative culture. A future-fit culture is not how individual teams get work done with the customers of today, but rather how the organization must scale to be a responsible corporation that delivers on short- to long-term goals.

Agile 80
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2024: A Corporate Innovation Odyssey

PlanBox Innovation

In the annals of technological evolution, we find ourselves at a juncture akin to the iconic 2001: A Space Odyssey. Future-Fit Culture: Cultivate adaptability and principled thinking. Continuous Learning: Invest in skills and foster a learning culture. I help organizations build a sustainable culture of innovation.

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Seven Companies That Failed to Innovate and What Happened to Them

IdeaScale

Its photography and writing exposed many people around the world to a variety of different cultures. So it seemingly made sense, in 2001, to create a second football league to offer people more football, differentiating itself from the NFL with different rules, scantier clad cheerleaders, and edgy names and logos.

Company 130
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The Leader of Innovation Paints a Vision of a Better Future

Destination Innovation

in 2001, many people were surprised, including Mulcahy herself. She changed the culture and processes in a huge organisation with the power of communication and with clear and decisive actions. Anne Mulcahy. When Anne Mulcahy was appointed CEO of Xerox Corp. Good leaders listen,’ she said.