Designing for Social Interaction

Boxes and Arrows

Let’s look at each type of tie, and how we might design for them. 9 So, when we’re designing for strong ties, we’re designing for small groups of people. When designing for strong ties: Think about their existing means of communication. When designing for weak ties: Consider the trade-off between communication and trust. All of these behaviors need to be understood and accounted for in our social web designs.

Emotional Design with A.C.T. - Part 1

Boxes and Arrows

As UX professionals, we strive to design engaging experiences. Whether you’re designing a website or a physical product, the formation of a relationship depends on how useful, usable and pleasurable the experience is. Then, we’ll dive deeper to explore how design elicits and communicates emotion and personality to users. Defining “Affective Design&# Some time ago, a friend offered me a ride home after work. Designing Pleasurable Products.

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Bringing User Centered Design to the Agile Environment

Boxes and Arrows

I built a team with a dedicated user researcher; information architect; interaction and visual designers and we even made a guerilla usability lab and had regular test sessions. I had worked with SCRUM before, done training with Ken Schwaber (author 1 and co-founder of the Agile Alliance) and knew a few things from experience about how to achieve some success integrating a design team within SCRUM. Where does the designer fit into the frame?

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Jason Fried on design

Xplaner

Jason Fried on Design. Open Jason Fried on Design on NextSlide. Dave Gray talks with Jason Fried of 37 Signals about his design process. Did you like this? If so, please consider buying me a coffee!

So You Wanna Build a Library, Eh?

Boxes and Arrows

The following article is an abridged version of Chapter 7 of Nathan Curtis’s 2009 book, Modular Web Design published by New Riders. The book’s first half addresses how to modularly break down your design, build it back up, and communicate in new and interesting ways. With those design techniques in hand, the book then drills into how to organize and build a library, teach it to others, and establish a process for maintaining it for an organization.

IA Summit 10 - Dan Roam Keynote

Boxes and Arrows

2010 IA Summit theme music generously provided by Bumper Tunes. | In his day one keynote from the 2010 IA Summit, Dan Roam—founder of Digital Roam Inc and author of the best-selling Back of the Napkin: Solving Problems and Selling Ideas with Pictures—shares his unique visual-thinking approach with a receptive crowd in Phoenix. This year marks the 11th annual Information Architecture Summit.

Case study of agile and UCD working together

Boxes and Arrows

Large scale websites require groups of specialists to design and develop a product that will be a commercial success. To bring these teams and disparate elements together requires a launch manager or ‘boundary spanner’ Rizal Sebastian wrote about boundary spanners in Design Issues in 2005 1. To throw developers, interface designers, business analysts, SEO experts, and usability guys together and expect them all to gel is optimistic but unlikely.

IA Summit 10 - Day 1

Boxes and Arrows

2010 IA Summit theme music generously provided by Bumper Tunes. Through the analysis of brief case studies detailing common activities like shopping, travel, and health care, Luca Rosati and Andrea Resmini illustrate a complete set of design heuristics which can aid IA transition to this holistic approach, and help our discipline better grasp the design implications brought along by the change. Or how users can do such unpredictable things with your designs?

IA Summit 10 - Whitney Hess Keynote

Boxes and Arrows

2010 IA Summit theme music generously provided by Bumper Tunes Keynotes. | “Day 1 – Dan Roam &# :[link] | “Day 2 – Richard Saul Wurman &# :[link] | Day 3 – Whitney Hess | Additional podcasts will be posted as available over the coming weeks. In her keynote closing the 2010 IA Summit, Whitney asks if our work is just our job or our passion. Most designers don’t make the things that people use; we’re ideas people.

IA Summit 10 - Day 2

Boxes and Arrows

2010 IA Summit theme music generously provided by Bumper Tunes. The good news is that despite the complexity involved in understanding human relationships, we can study offline and online communication and create design principles to support what we find. Download Designing with Constraints – Debra Levin Gelman Creating meaningful digital experiences is a complicated business. Download Designing Influence in Organizations – Jess McMullin Why do projects fail?

IA Summit 10 - Day 3

Boxes and Arrows

2010 IA Summit theme music generously provided by Bumper Tunes. Testing Content: Early, Often, and Well – Colleen Jones, Kevin O’Connor In their presentation, Colleen Jones and Kevin O’Connor talk about how testing content is just as important as testing design. User experience designers, in turn, need to stop thinking about interfaces as dumb control panels for manipulating machines and data and start thinking about them as human beings.

IA Summit 10 - Richard Saul Wurman Keynote

Boxes and Arrows

2010 IA Summit theme music generously provided by Bumper Tunes. | “Day 1 Keynote – Dan Roam&# :[link] | Day 2 Keynote – Richard Saul Wurman |. In this keynote presentation from the 2010 IA Summit, Mr. Wurman discusses his 19.20.21 He encourages the design community to take initiative and solve big problems rather than make small changes incrementally. Download Transcript of Richard Saul Wurman Keynote from Day 2 of the 2010 IA Summit in Phoenix, Arizona.

Google, Stanford, and The Government Fight Swine Flu

Boxes and Arrows

Bolt | Peters recently collaborated with Stanford University’s Bill Behrman on designing the Google Sites template for local governments to use as a backup to deliver information on the H1N1 outbreak, and also disasters and emergencies in general. This is the version of the site they originally posted , using Google Sites’ standard WYSIWYG editing tools: Stanford’s original stopgap design. Our second batch of suggestions focused mostly on visual design and layout.

How to Win Friends and Influence People Remotely

Boxes and Arrows

Once remotely located a designers ability to interact with other team members and effect change are funneled through the telecommunication mediums that the team uses to communicate. Nowadays most calls that involve design issues have a web conferencing session. Living in Australia and working with team members based in the US and India, discovering ways of being more effective in my job, has become a bit of a hobby. However my situation is not unique.

Even more insanely by Steve Jobs

Innovation 360

Say No to 1,000 Things.Think differently about design. When it comes to innovation, Apple CEO Steve Jobs is legendary. His company slogan “Think Different” is more than a marketing tool. It’s a way of life–a powerful, positive, game-changing approach to innovation that anyone can apply to any field of endeavor.

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DNA coded pit falls

Innovation 360

So, based on the DNA code of entrepreneurship there are of cause pitfalls, or design mistakes of entrepreneurs hindering and complicating fast growth and success, all of them possible to treat if discovered and addressed. I all companies I have worked in or with, including the one with the best entrepreneurs, there are a few pit falls that seems to be inherited in entrepreneurship regardless of culture, trade or geography.

DNA coded pit falls

Innovation 360

So, based on the DNA code of entrepreneurship there are of cause pitfalls, or design mistakes of entrepreneurs hindering and complicating fast growth and success, all of them possible to treat if discovered and addressed. I all companies I have worked in or with, including the one with the best entrepreneurs, there are a few pit falls that seems to be inherited in entrepreneurship regardless of culture, trade or geography.

Jason Fried on simplicity

Xplaner

Dave Gray talks with Jason Fried of 37 Signals about simplicity, Twitter, Blogger, Mies Van Der Rohe, Antonio Gaudi and their influence in his design work. Jason Fried on Simplicity. Open Jason Fried on Simplicity on NextSlide. Did you like this? If so, please consider buying me a coffee!

How to Design for Outcomes

Tim Kastelle

This is a lesson that Timothy Prestero and his organisation Design that Matters learned painfully. In 2010, DtM came out with an incubator designed for use in developing countries that won a ton of awards. The difference this time is that instead of designing for inspiration, they designed for outcomes. They didn’t just design for the customer, they also designed for the business. It’s always a bit dangerous to be “inspirational.”

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Emotional Design with A.C.T. – Part 2

Boxes and Arrows

model, a user-friendly take on using existing frameworks for designing emotional experiences. Designing relationships. Design goals, types of reactions & triune brain. At this point, you may be wondering how all of this relates to designing emotional experiences that encourage relationships. Design Goals. Discussions of emotional design often focus almost exclusively on the aesthetics or Desirability of a product. Designing relationships with A.C.T.

When Information Design is a Matter of Life or Death

Boxes and Arrows

Subsequently, leaflets are heavily regulated in the way they need to be designed, written, and produced. Adding to the design challenge is the fact that the guidelines for how medicine information leaflets are designed changes from country to country, and the guidelines are often vague. Possible Design Improvements. How can these materials be designed so that people end up taking the medicine as directed? 2010), www.consumation.com. 2010).

What UX Designers Need to Know about Conversion Rate Optimization

Boxes and Arrows

The real problem many organizations face regarding conversion, is that content is often still considered “the stuff that goes into the design.” Putting content at center stage means changing some of the fundamental ways we think about content in the design process and how it helps conversion. This helps developers empathize with the users they’re designing for. 2010, August 16). UX Design. 2010). 2010). 2010). 2010, November 29).

What is Innovation?

Business Innovation Design

Teams must be equipped with mindset, methods and tools in order to understand the market, build the right products the right way, go-to-market faster with profitable unit economics, and build a company designed to execute this process with an aligned team. Uber in 2010.

Innovation, ecosystems, platforms and the promise of more to come

Paul Hobcraft

Also, the journey Jeffrey and I have had, over four ‘decent’ collaborations, started back in 2010 (I think), and please do read the collaborative story outlined under “ Authors Purpose “ * Please join us over on this dedicated site of ecosystems4innovating as we regularly update our thinking under the “Two Authors- Diverse Opinion” principle in the weeks and months ahead.

Innovation, ecosystems, platforms and the promise of more to come

Paul Hobcraft

Also, the journey Jeffrey and I have had, over four ‘decent’ collaborations, started back in 2010 (I think), and please do read the collaborative story outlined under “ Authors Purpose “ * Please join us over on this dedicated site of ecosystems4innovating as we regularly update our thinking under the “Two Authors- Diverse Opinion” principle in the weeks and months ahead.

10. WHAT DO CISCO, LG ELECTRONICS, AND GE HAVE IN COMMON WITH AMERICAN IDOL?

Stephen Shapiro

The Cisco iPrize (2010) had a total of 2,900 participants who submitted 824 ideas who competed to get $250,000 to launch a new business idea. LG Electronics (2009) was looking to “design their version of the next revolutionary LG mobile phone.” Tip 10 from Best Practices are Stupid.

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Direct to Consumer Disrupting Established Markets

InnovationManagement

In 2010, the Gillette brand, which is owned by Proctor and Gamble, held 70% of the U.S. It boasted continuous innovation in product design, and enjoyed a gross margin of around 60%. market for razors. Its market share has now slid to around 50%. It has suffered at the hands of two start-up companies, which went direct to consumer (DTC). They are Harry’s and Dollar Shave Club. Organization & Culture

Here Are the Top Five Crowdsourcing Wins of the Past Year

IdeaScale

LEGO addressed that problem in 2021 with what it called the BrickLink Designer program. This collected a number of designs that didn’t make it to development in LEGO Ideas, but that were still extremely popular, and they set up a crowdfunding program to create limited-edition sets.

Nomination Wanted: 2015 Thinkers50

Matthew May

My three areas of focus — strategy, innovation, and lean — are all founded on the ground-level, everyday application of Roger Martin’s Play-to-Win framework (strategy), IDEO/Stanford d school-originated design thinking (innovation), and Toyota-born systems thinking (lean). Designer, The Play-To-Win Canvas. Author, THE SHIBUMI STRATEGY: A Powerful Way to Create Meaningful Change (Jossey-Bass, 2010).

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71 Innovation Methodologies

Open Innovation EU

Focus stage: Early-stage Published: 2010 more…. Human-Centered Design (IDEO). Updated Model of Design Thinking. Design Thinking Process (Stanford). Design Competitions. Focus stage: Maturity Published: 2010 more…. Design for Six Sigma (Idov). Focus stage: Maturity Published: 2010 more…. Focus stage: Seed Published: 2010 more…. Experience Design Process (Armano). Focus stage: Early-stage Published: 2010 more….

We are falling badly behind on our invention in technology for the Energy Transition

Paul Hobcraft

Then we have The ETP Clean Energy Technology Guide is an interactive framework that contains information for over 400 individual technology designs and components across the whole energy system that contribute to achieving the goal of net-zero emissions.

Innovators in FMCG love Direct to Consumer

Destination Innovation

In 2010 the Gillette brand which is owned by Proctor and Gamble held 70% of the US market for razors. It boasted continuous innovation in product design and enjoyed a gross margin of around 60%. Warby Parker was founded in 2010 by four friends from business school. Its market share has now slid to around 50%. It has suffered at the hands of two aggressive start-up companies which went direct to consumer (DTC). They are Harry’s and Dollar Shave Club.

Innovate and Persuade with a Well-Judged Nudge

Destination Innovation

In 2010 the British Government set up a Behaviourial Insights Team (BIT), which became known as the ‘Nudge Unit’ Its aim was to save at least ten times its running cost. Ideas42.org is a non-profit group founded at Harvard University whose mission is to use the power of behavioral science to design scalable solutions to some of society’s most difficult problems.

Entering 2019 – What Do Each of Us Need to Focus Upon?

Paul Hobcraft

The three most popular published this year were “The Emerging World of Connected Industrial Ecosystems” followed by “Platform Providers need to think more about Ecosystems Principles and Design” then “When is a partner not a partner?” As we enter 2019 I always like to take a day or so, to reflect and think about what I should be focusing upon in the next year, around innovation.

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We are falling badly behind on our invention in technology for the Energy Transition

Paul Hobcraft

Then we have The ETP Clean Energy Technology Guide is an interactive framework that contains information for over 400 individual technology designs and components across the whole energy system that contribute to achieving the goal of net-zero emissions.

Universities and innovation in the face of the ‘new normal’

ideas4allinnovation

Within the two related terms listening/participation , universities and other educational institutions have the opportunity to understand and design an appropriate journey with answers for each collective (students, faculty…). Universia – Rectors Meeting 2010.

A Wiser Interaction

Boxes and Arrows

Chris Baum speaks with Bill DeRouchey, co-chair for the 2010 Interaction Design Conference , about the upcoming conference and how the third annual conference will start to model the essence of Interaction Design. A Brand New Program For 2010, the program is quite different. Team Along with Bill and Jennifer Bove, his co-chair, the conference team includes several well-known designers. Bill describes how that will affect the design of the conference proper.

Beyond The Conversation: Context-Fluid Experiences and Augmented Cognition

Boxes and Arrows

As UX designers in a world with exponential advancements in sensing technology, we ought to have context at the top of our list of things to consider in any design process—especially if we are designing for a “context-fluid” experience. As designers, we are (or should be) aware of the importance of contextual design, such as how a UI might be presented differently to a person who is running compared to a person who is relaxing on a couch. 2010). 2010).

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Opening up our innovation to stay relevant

Paul Hobcraft

Take for instance the Oxfam and Unilever partnership have been working together since 2010 to improve the livelihoods of smallholder farmers. They are offering one-stop shops where technology, 3D printing, software design, their engineer services can be combined to work on your ideas, all ‘housed’ in one location. Our whole understanding of innovation is changing; there are numerous shifts occurring. We are opening up our thinking in where and with whom, to collaborate.

Why “Follow your passion” is terrible advice for you & those you care about

Idea to Value

He was about to release the iPhone to the world, and had turned Apple around from an indebted hardware maker to the trendiest computer company in the world, thanks to the focus on design and simplicity of the Macs and the phenomenal success of the iPod. In 2010, only 45% of Americans were satisfied with their jobs, and this figure had been steadily decreasing since the 61% of 1987 (first year of the survey).

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The single best way to improve your brainstorming sessions

Idea to Value

And that is because most brainstorming sessions are not designed to deliver results for the company , only for the facilitator. Taylor et al , and backed up by several other studies as summarised by a meta-analysis as recently as 2010. Brainstorming doesn’t work. At least, not the way most companies do it. You may have seen the four basic rules of brainstorming, taken from Alex Osborn’s Applied Imagination : The Four Rules of Brainstorming: Go for Quantity.

Creating the Persuasive Pattern card deck

Boxes and Arrows

One of our finest tasks as designers is to filter the abundance of choice into easily digestible bits. This requires an endeavor into product psychology and the art of designing with purpose and intent. Stakeholders in design. All design has at least two stakeholders. Otherwise it is not design, but art. The business (or the purpose and intent of the design). Design without intent will most likely also suffer lack of future sponsorship in the long run.

How the current patent system actually hurts innovation (and how patent trolls are being fought)

Idea to Value

Austin Meyer goes into more detail on how the legal procedures work in this follow-up video (about a company which claimed to have invented the iPhone, in 2010, and it’s not Apple) , also worth a watch: Usually, the settlement also forces the small company to sign a “Non Disclosure Agreement” (NDA), to prevent them telling anyone they were sued in the first place.

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