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Information Architecture for Audio: Doing It Right - Boxes and Arrows: The design behind the design

Boxes and Arrows

Boxes And Arrows : The Design Behind the Design Register or Log In Search Stories Ideas Forums People Events Jobs About December Issue, 2008 Jens Jacobsen 32 Reputation points Jens likes writing for multimedia and loves tracking down usability issues. Your approach to creating audio should be similar to developing a large website.

Design 61
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IA Summit 10 - Day 1

Boxes and Arrows

In his presentation, Eric Reiss outlines a few basic, non-technical tips to help increase a company’s chance of online success and let CEOs do what they do best— lead. He also covers some tips about how to use Axure, the prototyping tool he’s used at Ascentium, to gain momentum and get clients.

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Your New Excuse to Get an Xbox

Boxes and Arrows

World of Warcraft featured on the Jeopardy game show Companies should create rich and immersive website experiences, drawing from some of the techniques for game design to build brand affinity and differentiate their sites. Game designers plant a kernel that rages so strongly that a player will dedicate considerable time to it.

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Changing Lanes

Boxes and Arrows

It also values generalist knowledge: THIS is how you bus tables, how you handle a customer who’s had too much to drink, and how you report (or don’t report) tips. In my own career, I’ve been an illustrator, graphic designer, art director, multimedia developer, web designer, web developer, ad operations trafficker, and more.

Change 67