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Key Issues in Innovation Management – Revisited – Part 1

Tim Kastelle

At the beginning of 2013, Tim Kastelle and I identified four key issues in innovation management for the time to come. This requires companies to proactively or reactively innovate their business models in order to remain competitive. Let’s have a brief look at each of them: Differentiating and integrative innovation concepts.

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How Apple created two giants

Matthew Griffin

Many bystanders are more likely to view these two giants emergence onto the global stage as business evolution rather revolution and while Samsung declared their competitive intentions in 2008 Foxconn has only recently reached the starting line of its long journey. __. Click & Connect with Matthew: LinkedIn . mgriffin_uk . +44

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Wazoku Platform Delivers Ideas, Creativity and Improved Communication at SSCL

Wazoku

It has also led to a new employee engagement programme for all employees, due to roll out in the autumn. SSCL was established in 2013, bringing together people from different government departments and the Wazoku platform offered a common innovation portal covering all SSCL locations. “We

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[Press Release] Wazoku platform delivers improved communication at SSCL

Wazoku

It has also led to a new employee engagement programme for all employees, due to roll out in the autumn. SSCL was established in 2013, bringing together people from different government departments and the Wazoku platform offered a common innovation portal covering all SSCL locations. “We

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New Study: 2018 State of Embedded Analytics Report

Why do some embedded analytics projects succeed while others fail? We surveyed 500+ application teams embedding analytics to find out which analytics features actually move the needle. Read the 6th annual State of Embedded Analytics Report to discover new best practices. Brought to you by Logi Analytics.

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“Embrace Open Innovation or be Destroyed by it…” – A Case Study on Lego & Bagels

Qmarkets

In the 1990s the company came close to bankruptcy due to the rise of digital entertainment such as video games; they needed to find new ways of exciting their customers. Nikel, 2013). Proposals that receive support from 10,000 users are promoted to the next stage for review by a committee of experts. Lego – Bankruptcy.

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“Embrace Open Innovation or be Destroyed by it…” – A Case Study on Lego & Bagels

Qmarkets

In the 1990s the company came close to bankruptcy due to the rise of digital entertainment such as video games; they needed to find new ways of exciting their customers. Nikel, 2013). Proposals that receive support from 10,000 users are promoted to the next stage for review by a committee of experts. Lego – Bankruptcy.