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Sketchy Wireframes

Boxes and Arrows

The Traditional Wireframe Problem Throughout a project lifecycle, wireframes can be used for different purposes depending on the stage. In the early stage, wireframes act as a tool for exploration and concept development, when sweeping changes are expected and encouraged. Sketching to the rescue? Image credit: Henrik Olsen.

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Getting a Form's Structure Right: Designing Usable Online Email Applications

Boxes and Arrows

Yes, this is for all of you out there—my fellow usability practitioners, information architects, designers, managers, project leads, editors, and people who are looking to develop their UX practice. None of the websites that I reviewed follow this practice effectively. Most websites that I reviewed allow you to register.

Design 65
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Using Wikis to Document UI Specifications

Boxes and Arrows

However, designers should be aware of a wiki’s benefits and drawbacks for documentation, since UI specs uniquely reflect a project and its context. The documentation needs are often based on the size of the project, launch date, team dynamics, audience, technology, and the product development process.