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Information Architecture for Audio: Doing It Right - Boxes and Arrows: The design behind the design

Boxes and Arrows

Soon he became fascinated by multimedia and began working in this field, first as programmer, then as a project manager. He led the creation of several large websites, interactive exhibits for science centers, and Web Based Training applications. Here is an example of how to structure an audio sequence: 1. Greeting 2.

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Your New Excuse to Get an Xbox

Boxes and Arrows

Apple made the bet that people would be able to work out how to use an iPhone without the familiarity of the interactions from other phones. As the breadth of activities that can be performed online expands, the way we navigate and interact with those sites and web applications is also going to evolve. Every interaction.

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