Remove 2001 Remove Design Remove Enterprise
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The Rise of Product Management

Moves the Needle

Also, while human-centered design certainly existed, the practices of “design thinking” reaching tech companies to any real degree was still a decade away. By 2001, I was running Product Management at a different company. Agile and Human-Centered Design The Agile Manifesto of 2001 was a game-changer in product development.

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Why Is IoT Hot Now?

Linda Bernardi

In 2001, my startup in Cambridge and several others started the IoT movement via RFID and devices on the net. Next week I will share with you the IoT emerging architecture & design language components enabling IoT & the hyper-connected world! My first white paper on this topic was called “IoD, Internet of Devices.”

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Integrating UX into the Product Backlog

Boxes and Arrows

Teams moving to agile often struggle to integrate agile with best practices in user-centered design (UCD) and user experience (UX) in general. Early agile pioneers were working on in-house IT projects (custom software) or enterprise software [ 1 , 2 ]. This concept is adapted from UCD ’s scenario based design methods.

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The fallacy of "modern" management when it comes to innovation management

Moves the Needle

Agile The agile manifesto , which was introduced in 2001, prioritizes short product development “sprints” in order to incorporate new information which might come from a variety of places such as new technology, customer input, insights, or development issues.

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Organizing for Simultaneous Innovation Capability – key findings from +1,000 companies, republished from Drucker Forum 2016

Innovation 360 Group

A fter collecting and studying innovation data from over 1,000 companies in 62 countries, I’m often asked whether Small and Midsize Enterprises (SME) are more innovative and entrepreneurial than larger corporations. Platform and design thinking, prototyping, ideation, project selection, and speed are imperative capabilities.

Company 40
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Organizing for Simultaneous Innovation Capability – key findings from +1,000 companies, republished from Drucker Forum 2016

Innovation 360

A fter collecting and studying innovation data from over 1,000 companies in 62 countries, I’m often asked whether Small and Midsize Enterprises (SME) are more innovative and entrepreneurial than larger corporations. Platform and design thinking, prototyping, ideation, project selection, and speed are imperative capabilities.

Company 40
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When innovation led to a reversal of fortunes

hackerearth

Even though the Mac business was picking up, it was only in 2001, with the release of the iPOD (now retired) disrupting the digital music market, did Apple start soaring. The climb has been quite an uphill task for the iconic toy designer. As always, Nintendo bet on customer experience and not so much on design, sound, or animation.