Remove 2026 Remove Change Remove Disruption Remove Innovation Processes
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Enterprise Level Innovation

eZassi

By 1990, it shrank to 20 years, and it’s expected to drop to 14 years by 2026. Some of this change is due to mergers and bankruptcies, but a leading cause is market disrupters and innovators. ELI and Open Innovation. In 1965, the corporate lifespan of those listed on the S&P 500 was 33 years.

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Your Guide to Fueling Enterprise Innovation in the Transport Industry

Qmarkets

For vehicle manufacturers and service providers in the global transport industry right now, innovation isn’t so much optional as existentially vital. Technology is central to these innovations and the pace and scale of change is only going to accelerate as we move through the 2020s. Take sustainability.

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MAKING GAMIFICATION ACCESSIBLE – BRINGING NEWNESS TO CORPORATE LEARNING

ImagineNation

million by 2026 and grow at a CAGR of 25.10% over the forecast period (2021 – 2026). This growth is also supported by the increasing recognition of making gamification accessible as a methodology to architecture human behaviour, in order to induce innovation, productivity, or engagement. Benefits of a gamified approach.

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Transport Innovation: Your Guide to Driving Industry Innovation

Qmarkets

For vehicle manufacturers and service providers in the global transport industry right now, innovation isn’t so much optional as existentially vital. Technology is central to these innovations and the pace and scale of change is only going to accelerate as we move through the 2020s. Take sustainability.