MAKING GAMIFICATION ACCESSIBLE – BRINGING NEWNESS TO CORPORATE LEARNING
ImagineNation
FEBRUARY 23, 2022
I was first introduced to gamification when I met Mario Herger , in 2012, when he was a Senior Innovation Strategist at SAP Labs LLC, in Israel, as a participant in his two-day gamification workshop for Checkpoint security software. million by 2026 and grow at a CAGR of 25.10% over the forecast period (2021 – 2026).
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