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Balancing Function, Design, Process and Structure for Creative Tension

Paul Hobcraft

In the fourth conversation between Jeffrey Phillips and myself around parts of the Executive Innovation Work Mat, we took on several different issues around the design, function, structure and process needs for innovation. The ability to manage innovation design, function, structure and process.

Design 130
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INNOVATION LEADERSHIP IS PARADOXICAL

ImagineNation

Most of us are aware that both the organisational leadership and cultural paradigms have shifted , due to the accelerating demands of the current global VUCA/BANI operating environment. How might you, as both a leader ( and coach) become increasingly tech-savvy and remember that organisations are run by people, for people?

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Establishing a new mentality for innovation

Paul Hobcraft

Due to this has become a much longer post than I would like and I apologize for that but I wanted to get the mentality issue well ‘aired’ and I needed to cover off a number of bases to frame this. Many existing organizations cannot cope with this agility, flexibility and responsiveness. An increased level of duality.

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Our inabilities to adapt needs changing.

Paul Hobcraft

Simply put companies ‘die’ due to their inability to adapt to change and transformation projects fail because the message somehow fails to register and never gets completed to the original objectives. This does require a transformation of how we design, structure and bring together all the relevant part of the innovation process.

Change 100
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Building the In-house Design Agency

Boxes and Arrows

The hardest part of building an in-house design agency is answering the basic “Why?”. User research can validate the concept; concept designs can help communicate their vision. It’s helped me to remember that there is always a next release; a timely good design beats a wonderful design that never launches.

Design 79