Remove Agile Remove Innovation Processes Remove Internet of things Remove Open Innovation
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Jumping to a fresh cycle of innovation design

Paul Hobcraft

In my opinion, it needs to be based on the thinking around the shift from products to solutions, from transactions to building far more value-adding ongoing relationships, from a supplier of product services into highly valued network partnerships, exploring innovation across all options. We “pull down” what is needed.

Design 232
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Open and Closed Innovation: what are the differences?

mjvinnovation

When we think of Open Innovation, it is tempting to associate it with the opposite of Closed Innovation, the traditional one, generated by our own efforts in organizations, without the aid of external entities and agents. In fact, the best thing to do is to think of these two concepts as complementary. MJV Innovation Lab.

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Applying the Three Horizon Thinking to a Fresh Perspective of Innovation Design

Paul Hobcraft

So the thinking intent of searching for a new innovation design had some framing assumptions that can leverage where we are to move towards a new future. In my view, we must go way beyond “open innovation” as we practice it today. Where is innovation within this? We need to design our systems to be highly agile.

Design 138
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The Billion Dollar Breakthrough You Missed

Gregg Fraley

Innovation leaders and CEO’s leave breakthrough on the table because their innovation processes leave out deliberate combinations. Do this experiment: Make a list of the new digital technologies (AI, Social Media, Internet of Things, Robotics). Innovation Directors and CEO’s — why not?

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Digital Technology MoshPit

Gregg Fraley

This shaping of vague ideas into resource-worthy innovation projects is the final step of the MoshPit process. MoshPit integrates well with other innovation frameworks and methods. Digital tech examined as part of the Digital MoshPit process: Blockchain. IoT (Internet of Things). Artificial Intelligence.

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We are transcending traditional industry and product boundaries

Paul Hobcraft

If they get the factors right, hit the needs of customers in their design, understanding, agility in responding to learning and adapting, ability to be fast to market and capable of scaling up really fast, then they transform spaces, leaving the established players desperately struggling to find answers and catch up.

Industry 100