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The Power of Collaboration

Boxes and Arrows

—Eber Hampton (2002) The Circle Unfolds, p. My graduate school thesis project was to create a learning resource for an Aboriginal literature course for Aboriginal students at the University of Alberta. My final project was a prototype design that I then tested in paper form. Creating a Learning Resource with Aboriginal Students.

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How to Use Gamification in Mobile App Onboarding

Boxes and Arrows

You can apply game design elements to anything, which is called gamification. The results support gamification as a resource UX designers can and should turn to. Designers should play to that desire and make onboarding itself fun. The word ‘ gamification ‘ first appeared in 2002 and was popularized in 2010.

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