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Designing for Meaningful Social Interactions

Boxes and Arrows

Stackoverflow arrived on the scene in 2008 and solved the hostile environment brilliantly by applying gamification methods to encourage constructive participation on their platform. At this point, we knew our product was not solely an advertising platform any more but also a place for influencers to socialize and learn from each other.

Design 94
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Designing for Interaction

Boxes and Arrows

Stackoverflow arrived on the scene in 2008 and solved the hostile environment brilliantly by applying gamification methods to encourage constructive participation on their platform. At this point, we knew our product was not solely an advertising platform any more but also a place for influencers to socialize and learn from each other.

Design 55