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The Engineering Stakeholder Interview

Boxes and Arrows

This is an excerpt from from Kim Goodwin’s excellent Designing for the Digital Age. Try to speak with engineering management as well as the design engineer(s), if such a role exists; it’s seldom a good idea to involve the entire engineering team at this point. Programmers and engineers may initially be wary of designers.

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IA Summit 09 - Day 2

Boxes and Arrows

IA Summit 2009 Podcasts The IA Summit was held in Memphis, TN from March 20-22. See the Slideshare “IA Summit 2009&# :[link] page for up-to-the-minute lists of available presentations. – Karl Fast Do we have the conceptual tools necessary for designing with next-generation technologies? Is Interaction Necessary?

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IA Summit 09 - Day 3

Boxes and Arrows

IA Summit 2009 Podcasts The IA Summit was held in Memphis, TN from March 20-22. See the Slideshare IA Summit 2009 page for up-to-the-minute lists of available presentations. Matthew Milan , Principal and Design Director with Normative, helps us understand how to generate, identify, frame and use insight effectively.

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Innovation Networks – Needed Now More Than Ever

The Inovo Group

“This new mode of organization—a ‘network of teams’ with a high degree of empowerment, strong communication, and rapid information flow—is now sweeping businesses and governments around the world.” – Gen. Work is organized by programs and projects and done by purpose-built teams. Sense and sort signals – strong and weak.

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IA Summit 09 - Day 1

Boxes and Arrows

IA Summit 2009 Podcasts The IA Summit was held in Memphis, TN from March 20-22. Andrew connects this understanding with real-life IA design issues such as Twitter’s syntax or Facebook’s Beacon and challenges us to think more carefully about how we shape context in the digital dimension. But do we love them?

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When innovation led to a reversal of fortunes

hackerearth

Apple has refashioned consumer experience with its iconic branding, stylish design and a diverse product range, its own retail stores, and important partnerships with the competition. The climb has been quite an uphill task for the iconic toy designer. If you thought GameCube was bad, Wii U was worse. Source: Business Insider.

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11 Paradoxes of Entrepreneurial Thinking: why entrepreneurship can hardly be taught

Open Innovation EU

Research has shown that innovation is mostly linked to the Schumpetarian view: innovative companies are more likely to be started by Schumpetarian-type founders (Samuelsson & Davidsson, 2009), are more likely to be started by engineering students (Ilozor et al., Is it easy to create autonomous team and projects? Shane, 2003).