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Great to Good Innovation

IdeaSpies

I’m going to talk about how, in the 21st Century, we need ‘Goodness’ more than ‘Greatness’ when it comes to innovation. Between 1996-2001, Jim Collins’ team researched and wrote a bestselling book called Good to Great. We are familiar with all these inventions. Here is another question: Do you know who these people are?

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Great to Good Innovation

IdeaSpies

Between 1996-2001, Jim Collins’ team researched and wrote a bestselling book called Good to Great. did a follow-on study that found 32 of the 50 companies described in these books to only matched or underperformed the market over their subsequent 15-to-20-year period. We are familiar with all these inventions.

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Great to Good

IdeaSpies

I’m going to talk about how, in the 21st Century, we need ‘Goodness’ more than ‘Greatness’ when it comes to innovation. Between 1996-2001, Jim Collins’ team researched and wrote a bestselling book called Good to Great. We are familiar with all these inventions. Here is another question: Do you know who these people are?

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Get Real About Your Company’s Future

The Inovo Group

We always overestimate the change that will occur in the next two years and underestimate the change that will occur in the next ten. As the world becomes increasingly volatile, uncertain, complex and ambiguous ( VUCA ) , longer-term disruptions are the greatest existential threat to a company’s growth and survival. Bill Gates.

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When innovation led to a reversal of fortunes

hackerearth

Here’s a look at top companies who took customized innovation routes to pull themselves back from the brink of failure: APPLE. It was close to bankruptcy in the late 1990s with rivals BM, Dell and HP eating up the market. The company had a paltry 4 percent market share and losses of over $1 billion. These were big companies.

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MAKING GAMIFICATION ACCESSIBLE – BRINGING NEWNESS TO CORPORATE LEARNING

ImagineNation

I was first introduced to gamification when I met Mario Herger , in 2012, when he was a Senior Innovation Strategist at SAP Labs LLC, in Israel, as a participant in his two-day gamification workshop for Checkpoint security software. Evolution of the gamification market. It seems this prediction is now an idea whose time has come!

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50 what-if questions to reimagine the future

Board of Innovation

50 what-if questions to reimagine the future We have handpicked a selection of trends & shifts in technology to help you come up with more relevant business ideas. What if you were charged a fee for delivering a bad customer experience? What if we paid with self-created virtual currencies? What if no staff was required?