Remove 2026 Remove Agile Remove Engagement Remove Marketing
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Navigating Change: A Blueprint for Taming Strategic Drift 

Planview

trillion dollars a year by 2026. Pulling from the survey responses of 600 executives, the report uncovers five areas of concern — alignment, accountability, resources, agility, and culture — and a recommended action for each area. More than four out of five executives recognize the need to improve employee engagement.

Change 52
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Top 5 Digital transformation use cases for the BFSI industry

Acuvate

“Digital banking,” “super apps,” “hyper-personalization,” “customer experience,” and “agility” — are the terms redefining the BFSI industry today. The pandemic has fast-tracked digital behaviors, redefining how customers want to engage with their banks. The Digital Banking Platform Market is expecting growth at a CAGR of 11.2%

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MAKING GAMIFICATION ACCESSIBLE – BRINGING NEWNESS TO CORPORATE LEARNING

ImagineNation

Evolution of the gamification market. In 2012 Gartner predicted that – Gamification combined with other technologies and trends, gamification would cause major discontinuities in innovation, employee performance management, education, personal development, and customer engagement. million in 2020 and is expected to reach USD 38.42