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Leading The Charge on Electric Vehicles

Business and Tech

Strategies to incentivize consumer demand for EVs are paying off, resulting in encouraging sales trends. Technological advancement and innovation have already brought electric vehicles so far; with continued collaboration across various sectors, both public and private, there is no telling how much further we could go.

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Navigating Change: A Blueprint for Taming Strategic Drift 

Planview

As organizations rush to capitalize on AI strategies, many of them meet the same challenge they’ve met before – strategic drift. Wayfaring strategies aren’t uncommon. In fact, studies show that strategy implementation failure rates can reach as high as 60% to 90%. trillion dollars a year by 2026. What’s old is new again.

Change 52
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MAKING GAMIFICATION ACCESSIBLE – BRINGING NEWNESS TO CORPORATE LEARNING

ImagineNation

million by 2026 and grow at a CAGR of 25.10% over the forecast period (2021 – 2026). The initial goal of gamification was to engage with consumers, employees, and partners to inspire collaboration , share and interact. According to Mordor Intelligence – The global gamification market was valued at USD 10.19

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Top 5 Digital transformation use cases for the BFSI industry

Acuvate

from 2021 to 2026, driven significantly by the rapid evolution of digital strategies in the industry and the increasing customer preference for digital banking services. Digital and mobile banking building smarter customer service operations. The Digital Banking Platform Market is expecting growth at a CAGR of 11.2%

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Understanding the ISO Standard for Innovation Management – Concepts & Benefits – Podcast Transcript

IM Insights

And it’s been focused on the one hand coaching and advising leadership, how to develop innovation strategies, how to measure what they’re doing within the organisation, sort of the beginning of an innovation accounting system, etc, processes and so on and so forth. I saw one is to 2026. Something is scheduled for 2026.