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5 Lessons From Running 200 Remote Hackathons

hackerearth

HackerEarth has 8 years of experience conducting hackathons across industries, and it took the team only a short time to regroup and work out a process for conducting these events online. . Allow me to share these lessons we learnt from running 200 remote hackathons: Lesson 1: Developers LOVE fighting real-world challenges with hackathons.

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Make the Commercial First

Boxes and Arrows

Too often the team gets all the way through building the product to find out they can’t explain the product. Teams can often go heads down on building the thing because explaining it is too hard, only to find that they can’t explain it after it is built. Every product has at least one scary question to answer: Is it viable?

Video 57
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Four Key Principles of Mobile User Experience Design

Boxes and Arrows

GSM service providers pushed device manufacturers to save all user data to the devices SIM card by default, but the card’s limited storage capacity produced a poor user experience. On the other hand, CDMA service providers began automatically transferring address books between devices as a customer service.

Design 95