article thumbnail

The UX Professionals’ Guide to Working with Agile Scrum Teams

Boxes and Arrows

The adoption of Agile software development approaches are on the rise across our industry, which means UX professionals are more likely than ever to support Agile projects. When I left the company three years later, more than 150 teams at that company were using Scrum for developing both infrastructure and product features.

Agile 111
article thumbnail

The Engineering Stakeholder Interview

Boxes and Arrows

However, any technical group’s reluctance to give up control over design is usually due to the fact that so far, they’ve been the most competent to do it. In the case of a new product, the technology decisions would ideally happen once the design started to take shape, but this is not always the case.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Augmented Reality: The time has come

etventure

Thereby, the technology provides helpful context information or adds features to an existing application. Personally, I remember the first time I used an AR application in 2009 when I euphorically installed the App AR-Maps on my iPhone 3G. But why is there currently such a hype surrounding AR applications? Source: [link].

article thumbnail

How Apple created two giants

Matthew Griffin

Over the next ten years Apple sold over 320 million iPods and as they introduced more products such as the iPhone in 2007 and the iPad in 2009 which, at the time of publishing this article, have both respectively sold 421 million and 170 million units their annual revenues grew from $5 Billion to an eye watering $171 Billion. mgriffin_uk .

article thumbnail

How the current patent system actually hurts innovation (and how patent trolls are being fought)

Idea to Value

Originally, patents had a simple purpose: By filing a patent, an inventor or company showed how their new technology worked, in exchange for legal protection for the duration of the patent. billion , predominantly for the approximately $4 billion worth of patents it possessed around smartphone technology. Does this system still work?

System 100