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Navigating Change: A Blueprint for Taming Strategic Drift 

Planview

trillion dollars a year by 2026. Pulling from the survey responses of 600 executives, the report uncovers five areas of concern — alignment, accountability, resources, agility, and culture — and a recommended action for each area. Strategic drift could cost organizations up to $1.4

Change 52
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Top 5 Digital transformation use cases for the BFSI industry

Acuvate

“Digital banking,” “super apps,” “hyper-personalization,” “customer experience,” and “agility” — are the terms redefining the BFSI industry today. Modernizing contact centers with AI-enabled IVR technology takes the pressure off human agents and allows them to focus on critical tasks, thereby optimizing operating costs.

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MAKING GAMIFICATION ACCESSIBLE – BRINGING NEWNESS TO CORPORATE LEARNING

ImagineNation

Who were exploiting the convergence of trends catalysed by the expansion of the internet and by the fast pace of exponential technology development making gamification accessible to everyone. million by 2026 and grow at a CAGR of 25.10% over the forecast period (2021 – 2026). Evolution of the gamification market.

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Understanding the ISO Standard for Innovation Management – Concepts & Benefits – Podcast Transcript

IM Insights

But I’ve had a close collaboration with the KTH Royal Institute of Technology here in Stockholm for eight years now. I saw one is to 2026. Something is scheduled for 2026. But did you did you not write this great piece on the Agile Manifesto? So, I’ve done that course for them. The system in 2019.