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IA Summit 10 - Day 1

Boxes and Arrows

In his talk, Kevin covers prototyping tools, the tradeoffs between static wireframes and dynamic prototypes, how to make the transition to interactive prototypes. He also covers some tips about how to use Axure, the prototyping tool he’s used at Ascentium, to gain momentum and get clients.

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Information Architecture for Audio: Doing It Right - Boxes and Arrows: The design behind the design

Boxes and Arrows

Here is an example of how to structure an audio sequence: 1. audio length, what subjects/topics will be covered and how the user can interact) 3. Usability Engineering for Audio Because audio differs, some of the established techniques used in web development cannot be applied audio. Greeting 2. Introduction (i.e.

Design 61
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Your New Excuse to Get an Xbox

Boxes and Arrows

Imagine a website where visitors also feel and behave this way: they are engaged and focused, unaware of time, unselfconscious, and feeling rewarded. Game players have goals—to kill enemies, to find treasures, to amass wealth—just as web visitors have goals. Every interaction.

Video 44