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UI Pattern Documentation Review

Boxes and Arrows

Introduction User interface (UI) patterns have the potential to make software development more efficient. In many cases, less proprietary patterns are more useful in solving a design problem as they can be implemented more uniformly across platforms. The very nature of UI patterns requires that they be familiar to end-users.

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5 Tech Issues That Can Slow Down Innovation

IdeaScale

1 The Devil in Design. Innovations like virtualization and utilizing proxy servers has been a boon for software research, development, and production. Such tools enable digital design and high-fidelity prototyping, but they also have specific hardware and software requirements that come with their own issues.

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Setting Industry Benchmarks Through Client Collaboration

Anaqua

The Anaqua difference–what makes our client-led software development unique–is that our customers can be confident they will see their input reflected within our solutions and steady cadence of releases. Our clients and collaborating with them compels us to provide the highest quality IP software and consulting services available.

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We Require A Shift of Innovation Management Solution Providers

Paul Hobcraft

Their enterprise software approach is moving the innovation management market in a very positive way, they are connecting it up. It is a very fragmented market, constrained by the existing designs in place. They have taken the view of closing the strategy- execution gap. Can Sopheon break out of the pack or will others make the leap?

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The role of design thinking in fixed price contracts

Dawid

Design Thinking does very well when you have somewhat loose constraints. We have full permission to go back to the drawing board as failure is cheap in Design Thinking, and isn’t considered failure at all, but instead it’s feedback. That’s where Design Thinking methods are critically important. It’s not their role.

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Agile vs Waterfall: what are the differences?

mjvinnovation

Traditionally, the Waterfall model is a linear approach that has a sequence of events somewhat like this: To Gather and document requirements; To draw; Code and unit test; To Perform the system test; To Perform the user acceptance test; To Correct any problem; To Deliver the finished product.

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Using Wikis to Document UI Specifications

Boxes and Arrows

Introduction The role of the interaction designer is to specify the interface’s behaviors and elements, so that engineers know what to build and how the product should operate. This documentation is commonly known as a UI specification or UI spec.