IDEA 2009 - Day 1

Boxes and Arrows

Listen and learn from experts in a variety of fields as we all continue the exploration of Social Experience Design. Download Making Virtual Worlds: Games and the Human for a Digital Age (IDEA 2009 Presentation) View more documents from tmmalaby. In this presentation, Leisa shares war wounds and learnings from their work with the Drupal community as well as some questions and challenges for both designers and open source communities.

IDEA 2009 - Day 2

Boxes and Arrows

Listen and learn from experts in a variety of fields as we all continue the exploration of Social Experience Design. Innovation Parkour – IDEA 2009 View more documents from Normative. To be good UX professionals we need to crack open some psych 101 textbooks, learn what motivates people, and then bake these ideas into our designs. I’ve included a few pictures of attendees learning the game the evening before to assist Erin and Christian during their presentation.

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IDEA 2009: An Interview with Thomas Malaby

Boxes and Arrows

As IDEA 2009 draws closer, the IA Institute is conducting a series of interviews with the speakers for the conference. You can learn more about Thomas on the Speakers Page and the Program Page of the IDEA Conference website. As Director of Events and Marketing for the IAI , I fill a variety of roles and lead the charge for the IDEA Conference this year, as well as get to Interview the IDEA Presenters (which I proudly share with Greg Corrin in this case).

IDEA 2009: An Interview with Leisa Reichelt

Boxes and Arrows

As IDEA 2009 draws closer, the IA Institute is conducting a series of interviews with the speakers for the conference. You can learn more about Leisa online at disambiguity where she blogs. We’ve also had to learn to shape the way that we work to suit the community a little – we need to be ready to explain, in detail and often, the rationale behind almost every pixel on a page.

What design researchers can learn from hostage negotiators

Boxes and Arrows

Hostage negotiators focus on establishing relationships in order to save lives, there’s much we can learn from the methods that they have established. Learning from Negotiators Dominick J. We learned communication techniques that we currently employ when interacting with research participants. Through crisis negotiation training, my partner and I have learned that the ability to gather useful and accurate information dramatically increases when you work in teams.

Experience Themes

Boxes and Arrows

We looked at what we had learned about prospective users and soap fans in general and considered our business objectives. Not only could the fight live on in the context of the site, but fans would be able to engage, follow and learn about the full fight story. Tags: Learning From Others Methods There’s an old adage among screenwriters that when a writer can sum up a story in a sentence or less, he has discovered what’s important about the story.

5 Steps to Building Social Experiences

Boxes and Arrows

Most people are drawn to a site based on their particular interests, in hopes of learning more or meeting others like themselves. Nowadays everyone wants social in their sites and applications. It’s become a basic requirement in consumer web software and is slowly infiltrating the enterprise as well. So what’s a designer to do when confronted with the requirements to “add social&# ?

Tree Testing

Boxes and Arrows

For online tree testing, we aimed for something that was: * Quick for an information architect to learn and get going on * Simple for participants to do the test * Able to handle a large sample of users * Able to present clear results. One lesson that we learned early was to build the tree based on the content of the site, not simply its page structure. You might think that more is better, but we’ve found a sizable learning effect in tree tests.

UX Book Clubs

Boxes and Arrows

What’s important is that we learn something, meet some people, and enjoy ourselves in the process. &#.And If you’re working in UX or would like to learn more about the field to help with whatever work you are doing, add your name so that you can be kept informed. Tags: Big Ideas Learning From Others In early Nov 2008, I started to talk to a few people about the idea of a book club in Sydney to discuss User Experience (UX) books.

IA Summit 09 - Day 2

Boxes and Arrows

IA Summit 2009 Podcasts The IA Summit was held in Memphis, TN from March 20-22. See the Slideshare “IA Summit 2009&# :[link] page for up-to-the-minute lists of available presentations. This session, lead by Nathan Curtis of EightShapes, shares practical techniques that his organization has learned from, taught, and embedded in teams. Just as important, attendees learn to avoid failures Nathan and his team have experienced along the way.

Control and Community: A Case Study of Enterprise Wiki Usage

Boxes and Arrows

There’s no guarantee, of course, that lessons learned in that context will transfer to others. Many team Wikis fail simply because the potential contributors refuse to learn Wiki markup or to use a non-wysiwyg editor. Most Wiki software is easy to learn (at least to us!), but some are certainly easier to learn than others. This makes it essential that the Wiki has a familiar, WYSIWYG editing mode rather than forcing users to learn some Wiki markup language.

Bringing Holistic Awareness to Your Design

Boxes and Arrows

Even if it is not possible for the team to participate in all user research or in mapping out all work and task flow on a whiteboard together, at a minimum, the team should go through the results of these processes in sufficient detail and with sufficient time to discuss and understand what has been learned. Direct participation is the most effective way to learn and understand.

IA Summit 09 - Plenary

Boxes and Arrows

IA Summit theme music created and provided by BumperTunes™ IA Summit 2009 Podcasts The IA Summit was held in Memphis, TN from March 20-22. In this IA Summit Closing Plenary, given without slides while wandering amidst the audience, Jesse examines what he has learned at the conference, he thoughts on the nature of the discipline and the practitioner, and gives bold, perhaps even shocking advice for the future direction of information architecture. Download. iTunes Del.icio.us

UI Pattern Documentation Review

Boxes and Arrows

Provide a simple drill experience for end users who have no specific problem to solve but rather just wish to browse to learn and or generate ideas. Introduction User interface (UI) patterns have the potential to make software development more efficient. The prospect of such efficiency gains has led to interest in user interface (UI) patterns by individuals and organizations looking for ways to increase quality while at the same time reducing the costs associated with software development.

Using Wikis to Document UI Specifications

Boxes and Arrows

You can modify your starter template and learn what format works best for you and your team. Syntax Another consideration is that wiki contributors must learn some syntax. This can be off-putting for non-technies, but the syntax is not difficult to learn and is similar to HTML. Other ways around learning or creating complicated syntax is to pilfer code from another wiki template by simply copying and pasting it.

Agile 64

A Wiser Interaction

Boxes and Arrows

Looking Back Bill talks about the first two years of the conference, the lessons learned from those experiences, and why Interaction ‘10 returns to Savannah. Test & Iterate The conversation closes with more reflection on what the IxDA has learned from the first two years of the conference, and how 2010 will reflects what has come before. iTunes Download Del.icio.us Boxes and Arrows theme music generously provided by Bumper Tunes.

Learning from an Innovation CEO.Mark King, TaylorMade-adidas Golf

Bennett Cherry

Yesterday, my students and I had the great privilege of learning from a CEO. Mark King, of TaylorMade-adidas Golf, shared with us about the culture of innovation at TaylorMade. It's a culture that has been intentionally created by Mark and his leadership team over the past 9 years. Interestingly, the strategic shift initially came about as a result of a comment made by one of the senior team. corporate creativity education entrepreneurial mindset innovation TaylorMade teaching

Pattern Languages for Interaction Design

Boxes and Arrows

It’s a set of things we’ve learned that tend to work in clearly defined situations as well as some known issues that need to be balanced or sorted out or otherwise addressed. Lucas Pettinati:* I studied Architecture in college after realizing that one doesn’t learn how to design GUIs in a Computer Science program. My work is very grounded in what I learned as a graphic designer – typography, color theory, readability etc.

Information Architecture for Audio: Doing It Right - Boxes and Arrows: The design behind the design

ChiefTech

The most important professions we can learn from include: Information Architecture Journalism Educational Psychology Usability Engineering Interface Design Information Architecture for Audio The principles of information architecture are exactly what you need to create usable audio. I’m eager to learn more about it!

IA Summit 09 - Day 1

Boxes and Arrows

IA Summit 2009 Podcasts The IA Summit was held in Memphis, TN from March 20-22. Evolve or Die: the Future of IA examined – Christina Wodtke, Gene Smith, Russ Unger, Joshua Porter For Information Architecture to stay relevant in this world of highly dynamic social websites, it must adopt new bodies of learning and new strategies. Tags: Learning From Others Podcasts

Interaction 09 Follow-up

Boxes and Arrows

From February 5-8, 2009, IxDA hosted their second annual conference, Interaction 09 , in Vancouver, BC. The challenge for 2009 was to see if that energy could be recaptured a year later—in a new place and during undeniably pressing times. Both the mentor and the mentee have much to learn from one another, and that passing of the torch symbolizes, and ensures, the longevity of our profession. Tags: Learning From Others Reviews

IA Summit 09 - Day 3

Boxes and Arrows

IA Summit 2009 Podcasts The IA Summit was held in Memphis, TN from March 20-22. See the Slideshare IA Summit 2009 page for up-to-the-minute lists of available presentations. In this romp through the kingdom of myxomycetes, we learn a set of practical tips and tools for surviving, thriving and doing our best work in even the toughest of environments. Now it’s time learn a bit about the art and science of seductive interactions.

Crowdsourced Innovation: Three Things I Learned

IdeaScale

During my first two weeks as a Marketing Intern for IdeaScale, I learned about how the business world operates, particularly how an organization uses crowdsourced innovation with tools such as IdeaScale. To learn more, contact us here or subscribe to our newsletter!

Wanted/Needed: UX Design for Collaboration 2.0

Boxes and Arrows

Tags: Learning From Others Usercentric Big Ideas

IA Summit 09 - Keynote

Boxes and Arrows

IA Summit theme music created and provided by BumperTunes™ IA Summit 2009 Podcasts The IA Summit was held in Memphis, TN from March 20-22. Tags: Big Ideas Learning From Others Podcasts iTunes Download Del.icio.us

Learning 5 Innovation Strategy Lessons as an Entrepreneur

BrainZooming

Given that, moving to an entrepreneurial environment in 2009 was new territory when it came to learning innovation strategy lessons. 5 Innovation Strategy Lessons Learned as an Entrepreneur. Reviewing this most recent development phase for The Brainzooming Group, here are five innovation strategy lessons I’ve personally learned: #1. I’ll admit it: my views on innovation strategy have been dramatically shaped by working in a Fortune 500 corporation.

Learning User Innovation by teaching it

Open Innovation

They say you never learn something until you teach it. Of these articles, two articles in 2009 and 2012 compare open and user innovation, the latter with Marcel Bogers (who did his diss at EPFL on UI). That is one reason why we academics love to teach in our own area of research (whether it’s our previous research, our in progress research, or merely in the field where we are research active). This month I spend part of my innovation strategy class at UCI on user innovation.

Ideate or Deteriorate – Why Companies Must Learn How To Be Innovative to Achieve Major Growth

Qmarkets

Is innovation a superfluous fad that just won’t go away, or is learning how to be innovative crucial for futureproofing an enterprise? With the number of users on this platform reaching 100 million in 2009, this venture could be seen as a success. Launched in 2009, this app was designed to fulfil the purpose of SMS messaging on mobile phones and it quickly became very popular.

The Wheel of Innovation: Lessons learned from >1,000 companies and 62 countries

Innovation 360 Group

Beside what’s shown in Figure 1, competences are crucial, but the capacity to learn is what really counts (and is also a subset or the 67 capabilities in Figure 1). Internal innovation on the other hand (the left part of Figure 2) is about how to organise for knowledge creation and sharing, production, process development and redesign, supply and cross-border learning. According to Steve Coley (2009), innovation work can be divided into three parallel horizons.

The Wheel of Innovation: Lessons learned from >1,000 companies and 62 countries

Innovation 360

Beside what’s shown in Figure 1, competences are crucial, but the capacity to learn is what really counts (and is also a subset or the 67 capabilities in Figure 1). Internal innovation on the other hand (the left part of Figure 2) is about how to organise for knowledge creation and sharing, production, process development and redesign, supply and cross-border learning. According to Steve Coley (2009), innovation work can be divided into three parallel horizons.

Fusion, Flow and Fluidity are needed in our Management Practices

Paul Hobcraft

One real need is for increasing knowledge and then being equipped in interpreting this in our learning, daily routines and activities is becoming paramount to break out of a declining performance cycle. The idea grew from picking up on Deloitte’s Shift Index that has come out ever year since its first release in 2009 I came across a way for me to frame this. Our world is shifting from scalable efficiency to scalable learning.

When Information Design is a Matter of Life or Death

Boxes and Arrows

One of the changes in the 2009 European Commission directive 3 was to ensure that all medicine information leaflets ‘reflect the results of consultations with target patient groups.’ 2009). Design Principles Interfaces Learning From Others Visual and Visible In 2008, Lloyds Pharmacy conducted 20 minute interviews 1 with 1,961 UK adults.

8 Emerging Business Intelligence Trends To Look For In 2020 And Beyond

Acuvate

By 2020, augmented analytics will be a dominant driver of new purchases of analytics and business intelligence as well as data science and machine learning platforms,” the research firm stated. This technology automates the process of extracting vital insights and makes it available to all business roles using natural language processing (NLP), machine learning (ML) and artificial intelligence (AI) tools. Learn More: Augmented Analytics – Everything You Need to Know.

Saying No to Innovation – Are You Brave Enough?

Inceodia

In 2009, Barnes and Noble launched the Nook which because they had the content should have been a home run. Blog human centered innovation innovation Learning from innovation“People think focus means saying yes to the thing you've got to focus on. But that's not what it means at all. It means saying no to the hundred other good ideas that there are. You have to pick carefully. I'm actually as proud of the things we haven't done as the things I have done.

eBook 40

Five Benefits of a Diverse Innovation Team

IdeaScale

Diversity Stops Embarrassment In 2009, HSBC launched a campaign with the slogan “Assume Nothing.” To learn more about diversity in innovation, download our Crowdsourcing to Innovate Products white paper. Many voices lead to stronger teams.?. Diversity and inclusion are good ideas on many levels, but they can also drive your innovation strategy. Here’s why a diverse innovation team leads to better products.

Emotional Design with A.C.T. – Part 2

Boxes and Arrows

We also learned that customers are attracted to things that have an aesthetic personality that’s similar to their own, 1 but they prefer products that take on a complementary role during interaction. Sternberg, 1988), diagram: (van Gorp, 2009). Sternberg, 1988), diagram: (van Gorp, 2009). van Gorp, 2009). If you’re interested in learning more about emotional design, designing personality and the A.C.T. 2009).

Seven Companies That Failed to Innovate and What Happened to Them

IdeaScale

It was even the last to launch an ebook platform, Kobo, in 2009. To learn how to drive innovation in your organization, get a free consultation for your team – schedule now.

Expectation Management: Understanding the “No”

IdeaScale

It reminds me of a study conducted in 2009 that explored some early findings that stated “Citizens are more willing to pay taxes when they perceive that their preferences are properly taken into account by public institutions. To learn more about how The Queensland Police have built an innovation program that’s improving the workplace and saving lives, download their presentation from Open Nation.

Vitamins Don't Have a Triggering Event

Leanstack

How I learned to stop procrastinating and start realizing that now is the best time to launch or pivot a new product offering or startup – yes, despite the pandemic. the Great Recession of 2009: Uber, Slack, Airbnb.

Tony Hsieh – The Remarkable Cultural Innovator at Zappos

Destination Innovation

By 2009, he had grown revenues to $1 billion. New hires spend their first few weeks manning phones in the call centre learning how to respond to customer needs. Tony Hsieh (pronounced Shay) was born in 1973 in Illinois. His parents were immigrants from Taiwan who met at graduate school.

The complete value creation model

Innovation 360

Please use it and refer to it as ‘Penkers Value Creation Model 2009’. Also let me know how it can be used, areas for improvements as well as learning’s made when to apply it, the results and future guidelines. Penkers Value Creation Model 2009. As promised, here comes the complete value creation model I have developed over the years – all development made in real and challenging business development cases.

IdeaScale CEO Shares Innovation Tips with SuperbCrew

IdeaScale

Rob Hoehn started his crowdsourcing software career as part of the open government initiative in 2009.?. If you’d like to learn more, we invite you to download our Crowdsourcing to Innovate Products white paper. Rob Hoehn is the co-founder and CEO of IdeaScale, maker of world-class cloud-based innovation software.

Tips 109

Emotional Design with A.C.T. - Part 1

Boxes and Arrows

Markey 2007 9 ; Wikipedia 2009 12 ) Generally speaking, interaction between the system and the user should be complementary, where the user takes up the dominant role, while the product, interface or service takes on the submissive role. Conclusion In Part 1, we learned that emotion commands attention. Retrieved December 19, 2009, from Personality Research. Retrieved March 18, 2009, from Wikipedia, The Free Encyclopedia. Big Ideas Learning From Others